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The Wasteland City - An Unreal Engine Project

In the far future of Earth, a lone city stands in defiance of what remains of the natural world. A testament to mankind's unbreakable desire for survival.

Inspired by the architectural designs of Antonio Santelia and Yakov Chernikov, and the desolate wastelands of Half-Life 2's concept art.

Final render with Photoshop treatments.

Final render with Photoshop treatments.

Second stage of development - The texture pass (and colour testing).

Second stage of development - The texture pass (and colour testing).

First stage of development - The blockout.

First stage of development - The blockout.

Reference sheet (abridged due to file size limit).

Reference sheet (abridged due to file size limit).